Quote Originally Posted by ravells
Much better to make a rough of your terrain in silo and then use photoshop to put in roads and rivers and Bryce to smooth it and add noise.


Hey Ravs, can you say a bit more about this? What do you mean by "smooth it and add noise"? What does importing from Photoshop into Bryce do for the shot? The other way around I know may be used for touch ups, but importing into Bryce?

Generally the photorealistic style of maps is one of my least favorites, but this idea does intrigue me for creating other player visual aids. Since I have the programs (although a 100% newbie) I'd like to know more about the process you mention.

Thanks!