I think if you use a better stone texture to "color" your walls with the addition of periodic towers on the wall giving it more strength and detail would make this better. A tower on each end of the short walls, and several along the long walls with towers that look similiar to your castle towers.
GP
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thanks all - the towers are a good idea and I'll definitely try to add them. I also did try using patterns instead of color, but the wall was too small for me to work with. One of the limitations of conquerclub is the map size. The map I posted is the max size. I normally create my maps at the actual finished size (as above). But I normally don't work with small objects (ie. walls, castles, villages) in my maps either. This is new to me. Thinking about this, should I have doubled the size of this in order to work on the graphical objects, then scaled down when I was done? Maybe I still can - make a separate photoshop file for the objects, then reduce them and place them in my map file?
After searching through all the tutorials though, I'm surprised I haven't come across one for retaining walls. Hmmm.
Needs crenelations but that might be too small to draw in...the towers will help a bunch. Google up some pics on The Great Wall of China for ideas on how to doodle in some bastions.
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