Yep, awesome work. Like Ravells I think every room has something interesting to see.
Repped!
Yep, awesome work. Like Ravells I think every room has something interesting to see.
Repped!
Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.
Gandwarf has fallen into shadow...
Alright, well it's time to put a fork in it.
I could probably noodle on this for a couple more days, but I just have to stop.
So here are some close ups and the overall piece. I don't mark secret doors, so the walls are left normal looking for use with Virtual Table tops.
Thanks to everyone for their comments and for driving me to work on this so vigorously.
-D
So very cool! I love how the map just screams "Hey, there is a story here! Come find out what it is!" Well done!
Yippie, I was even able to give you a huge helping of rep.
Well done Devin
My Finished Maps | My Challenge Maps | Still poking around occasionally...
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
Wow this is really fab and repworthy. If this is for the ICE crypt challenge then its a doozy and I am sure you will pick up something for it. Really like it a lot.
Absolutely beautiful! Please, please, please submit it for the ICE challenge. It just reeks of atmosphere in a really accomplished style.
A fantastic piece of art, Devin! I especially like the fact that you have used quite a few symbols of the Qin mapping-objects pack
Beautiful.
Love the map but I have a question. Some of the rooms look to be completely walled in. Is there a secret door at the thinnest wall?
Sigurd
Dollhouse Syndrome = The temptation to turn a map into a picture, obscuring the goal of the image with the appeal of cute, or simply available, parts. Maps have clarity through simplification.
--- Sigurd
That is really... WOW! You've gone into a lot of detail here. Good work!
-÷-÷-÷-÷-÷-÷
“It is not down in any map; true places never are.” (Herman Melville)
“A good map is both a useful tool and a magic carpet to far away places." (unknown)
Thanks everybody.
I am getting it put together for the contest and should have it submitted early next week.
The rooms that are sealed off have secret doors. In the virtual tabletop apps with fog of war revealing a wall that looks different is usually too much of a tell-tale sign to the players to search.. so I leave the wall looking like every other wall. If you look close at the floor leading into the glowing chamber you can see scratches in the floor and little piles of rubble from where the secret door opens.
-D