Looks great so far.
I guess from the scale that you saw that it needs 3' hexes as the final grid.
I love the concept of a mad monk. Very gothic.
Looks great so far.
I guess from the scale that you saw that it needs 3' hexes as the final grid.
I love the concept of a mad monk. Very gothic.
Wait.. Hexes! I guess I really need to learn how to read.
Who uses hexes for indoor mapping? If the hexes don't overlay very well I might have to scrap this as an entry.
Anyway, here is my work for today. I need to add some serious cobwebs and stuff even more crap in there.. I want it to feel a bit claustraphobic.
Thanks for the comments so far, I'm open to any comments on the work.
I wouldn't worry too much about how they match up - hexes never overlay well onto square maps. At least with one hex=3' you'll avoid corridors with no whole hexes in them.
I love the hand drawn elements and the higglety pigglety corpses. The statues on the walls are fabulous too. Great work.
I like it. I'm curious to see how\if the hex conversion turns out.
My only critical gut reaction is that the Circled N in the main room feels very modern.
Sigurd
The circled N is just my logo, I'll remove that when I start work on that room.
Technically the ICE crypt map contest is for their own game system which is not D&D of d20 based game system. Have you heard of Rolemaster? They have that game plus a new one called HARP (High Adventure RolePlaying) anyway, its almost as old as D&D, just different - and not as big a player in the industry.
They don't use the D&D square grid, they use multiple facings in combat and require the more effective (to combat and movement) hex grid.
Me I don't worry about the grid until I'm completed with the map, then place one trying not to place too much under walls, but I don't worry about it too much, I just comply with this restriction. Its for their game after all.
GP
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This looks fantastic, a pleasing blend of hand drawn and stylized realism. I especially like the lighting in that top room.
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Looks fantastic Devinnight. Great use of perspective and depth, with the multilayer effect and the artwork is spectacular. Tried to rep you but I need to spread a bit.
Torq
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