One of the things that I like most about the guild is seeing all the different approaches that others take when crafting their maps, and this example fits right into that category. As much as I've read up on climate/weather building for worlds, it always whips my backside in a very painful way. But what you've done here has certainly given me a new view of the process in a much more visible way than anything I've read so far.

Looking forward to seeing more.

GW