Vandy recently started converting a lot of terrain symbols from antique maps.

My advice is to take your Illustrator objects through Photoshop and save as PNGs there. Then look for a tutorial on creating symbol sets for CC.

I usually go the other direction, though: I use CC to get a layout and export a very simplified image from there, which I then process more thoroughly in Photoshop.

You will probably find yourself limited using CC2 because it doesn't handle bitmap textures. Maps made there tend to look quite cartoony. CC3 improved things significantly in that regard, but I still prefer Photoshop for texturing and effects.

For some help getting Fractal Terrains to do what you want it to, check out the first part of Waldronate's "There and Back Again" tutorial: http://www.ridgenet.net/~jslayton/Th...ain/index.html