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Thread: Mapping in Paint.NET - a basic tutorial

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  1. #4
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    Mar 2009
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    Post Stage 3

    Stage 3 – Texture and trim to size

    Go back to the Land layer – one of the darker sets of clouds, whichever one you picked. We're not starting with the ocean because it operates differently.
    Duplicate it TWICE, so you have a total of three identical layers.
    In the layers window, hide (uncheck) everything except these three.
    Leave the bottom one alone for now. We'll be using it for color later.
    On the second one, run Effects > Stylize > Engrave/Emboss.
    I generally prefer to emboss at 5 pixels width, but that's a matter of taste – also, a fun area for a Tweak Alert. Five pixels gives you nice height distinctions, but maybe you want to make your lowlands more smooth, say with a 2 or 3 pixel Emboss, then emphasize your higher elevations with the 5-pixel. Up to you.
    Rename this layer to Land Texture.
    On the third layer:
    Run Effects > Color > Threshold, with the default settings.
    Run Effects > Alpha Mask
    Rename to Land Mask.
    Duplicate.
    Move one of the mask layers down so that it is between the clouds (land) and the embossed layer (land texture). From top to bottom, you should have Land Mask, Land Texture, Land Mask, and Land.
    Select the top Land Mask, and Merge Down onto the land texture.
    Select the other Land Mask, and Merge Down onto the land. You should now have two layers, one called Land Texture, and the other one called Land.

    Our masks work by giving you a transparent area and an opaque white area. Once our layers are merged, we don't need the white anymore, and we really don't want it to keep our other layers from showing through, so let's fix that.
    From the tools window, change to Magic Wand, and set the tolerance to 0.
    Select anywhere in the white part of the image; if there are multiple areas, you can hold down the CTRL key to get them all. Alternately, you can set the mode to "Global" and get everything with one click.
    For another Tweak Alert, and this can be fun, you can leave a few of these white areas, especially the ones inside landmasses, to serve as plains later on. Trust me.
    Hit "Delete".
    Behold, grayscale embossed landmasses – nifty!
    Repeat on your other merged layer.
    Hide these layers.

    Go to the next cloud layer and repeat the above steps:
    Make it visible.
    Duplicate twice for a set of three
    Emboss the middle one, and label it Texture
    Threshold, then Alpha Mask on the top one, and label it Mask
    Duplicate the mask and move one of them down
    Merge the masks down, one onto the texture and one onto the clouds
    Magic Wand, select and remove the white areas
    Hide these layers and move on to the next.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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Name:	Stage 3 Threshold result.png 
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Name:	Stage 3 Alpha Mask.png 
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Name:	Stage 3 Nifty.png 
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    Attached Images Attached Images  
    Last edited by PeaceHeather; 04-14-2009 at 02:55 PM.

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