Quote Originally Posted by DavidK View Post
In Dundjinni you can render a background from multiple tiles to generate a more realistic and flowing backdrop over a droning, repeating background. That is, in Dundjinni you can set a texture with 6 tiles all with the same name but having a suffix of a, b, c and so on. Each tile can seemlessly flow into any of the other tiles but each tile is different than the other. When Dundjinni fills an area it randomly selects from each tile to generate a more flowing backdrop.

Does CC3/DD3 do this or is this a feature request?

Thanks!
We did some work on this, so it is possible, but it's a major rewrite, and we'd have to triple the amount of art (already very large). To what extent do you want it to remain the same every time?