Looks good. Only critique I have is my usual critique. The buildings are too spaced, and not clustered like they should be.
Looks good. Only critique I have is my usual critique. The buildings are too spaced, and not clustered like they should be.
Daniel the Neon Knight: Campaign Cartographer User
Never use a big word when a diminutive one will suffice!
Any questions on CC3? Post them with CC3 in the Subject Line!
MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave
You'd suggest that the walls should butt onto each other?
Possibly... If people are building a town instead of just a community growing up randomly, then unless building materials are very plentiful, they are going to use as little resources as possible since it speeds up construction. So yea, after the first guy builds his building, the next guy will just start building off of that since there is already a wall on one side. Of course, it does not have to be all of the buildings, but if you look at pictures of the American old west, you will see that there is a main road with multiple attached buildings on each side of the road. Those things that have a need to be separate buildings are, but most of the stuff is just patched together beside an existing building.
My Finished Maps
Works in Progress(or abandoned tests)
My Tutorials:
Explanation of Layer Masks in GIMP
How to create ISO Mountains in GIMP/PS using the Smudge tool
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Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
Yep, I had wondered about that. Ah well, back to the drawing board. The challenge now of course is to get attached building segments that look good and don't take forever (the holy grail of town and city mapping!)