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Thread: Rat Children of Mullbury Hill

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  1. #1

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    When you travel through Wrymshire, you discover that a wizard named Naxxus was the one responsible for the disappearance of the children of the village. The Party explores the wizard tower to discover what clues that they could find.

    The texture maps were created in photoshop and the Tower cellar was rendered in Imagine 3D.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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  2. #2

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    When you explore the cellar of the wizard tower, you discover a hidden passage that into an underground area to explore.

    Everything that you see is done in Photoshop here.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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  3. #3

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    You learn that the missing children were last seen at an old Cleric house located on top of Mullbury hill.

    The first map was done in Dundjinni and the second map was render in Imagine 3D. Texture maps were downloaded from a royalty free 3D gaming programmers site and some were created in photoshop. The image in the stainglass window was hand-drawn and scanned into the computer.

    The map in Dundjinni is going to be redone with more dramatic lighting. I could use a dynamic lighting tutorial if someone could point me in the right direction.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by BlackLotus; 05-04-2009 at 11:26 AM. Reason: Missing Word

  4. #4

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    Here is a new image of the cleric house done in Dungeon Designer. It is still a work in progress though, but I'm already happy with the results.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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