Meh! I've played it but I don't really like it.

I am the first to admit that 3.5 has problems (especially for the DM). I find 4e feels more like a game and less like a simulation, if that makes sense. The cards, powers, etc... make the characters feel more two dimensional to me.

I can see its appeal though.

I've come to the opinion that the game system is tertiary to the story line. Really, I like the OGL. I like a framework for collaboration and open(ish) publishing.

If Wizards OGLd 4e (or a subset) I'd probably follow or work in multiple game systems. As it is, I feel like the OGL was a really good moment in game publishing and I want to stay with its rules.

I'm sorting through some free systems. I'd like the game to be more about story than product - more like folksong and less like Barbie.