Oh, one last thing. Looking at your map again I would expect the castle to be built near the bridge. It would want to control the traffic I think. But it's your town of course, so maybe there's a good reason for it to be where it is now.
Oh, one last thing. Looking at your map again I would expect the castle to be built near the bridge. It would want to control the traffic I think. But it's your town of course, so maybe there's a good reason for it to be where it is now.
Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.
Gandwarf has fallen into shadow...
Hello everybody,
I didn't want to open a new thread, because the title is just what I have done after reading Gandwarf's great tutorials.
I created a small wealthy trading fantasy town called "Greifenbrück"(Griffinbridge). The town was founded due to a crossroad of two trade routes and increased in population fast. The founder, Jeromir Greif, started with a place called "Griffin's Inn" which was pulled down 47 years ago to make place for an urgently needed market hall. The inn was rebuild east of its original place, just south of the temple and is still the first place if you visit Griffinbridge...
There are many stories I can tell about this town, because it took me about a week to create it (roundabout one hour a day).
Next I will create the interiors of the important places so I can use all in coming RPG sessions.
Please comment this map so I can improve in further ones.
I would advise you to start your own thread Katto, there's nothing against that. Actually, I think it would be preferred, because with two different cities in one thread the comments might get a bit confusing!
Anyway, great story and the map is looking good so far. More comments once you start your own thread
Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.
Gandwarf has fallen into shadow...
.. continued..
I think I totally screwed up the northern part, with all those buildings squeezed together and look alike, but I lost my patience and just wanted to see how the town would look with all streets filled in.
Haha, I know the feeling. Sometimes I just want to rush things to see the end result. Especially in the maps that take 20+ hours this can be a bit... troublesome
Anyway, I don't think you screwed up, it's looking pretty nice! The buildings would be mostly squeezed together as building space is at a premium within the city walls. The city also isn't large enough to house really big estates I think (with their own, walled gardens and stuff).
Can you save a larger version of the map, by the way?
Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.
Gandwarf has fallen into shadow...
What's taking you 20+ hours it will take me at least 40+, so I don't even want to think that far
I think they are too squeezed in even so. I tried to stick to some scale and replicate some real world sizes, but it did not work right. I see on your maps that you create a block of houses from 4-5 houses at most, while mine contain 20 or so.
Yes, I will save a larger one. In my game maps are shown in a 700x500 px area, so I wanted to see how it would look at that size. It seems this town is too big for that resolution though.
@Gandwarf: I followed your advice and opened a new thread, thanks.
I like your Town, Mixpengo, escpecially the keep within.
Ah yes, much better. Now I can see some details.
You put flags on some of the towers?
Some suggestions:
- You might want to extend the dirt square to the castle building. As people are walking in and out the grass would turn into dirt.
- Also you might want to place another building nearby to act as the stables.
- Finally you could consider giving the roof of the castle a little color, making it stand out more.
Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.
Gandwarf has fallen into shadow...
Yes, I wanted flags at the gates of the city. I guess I cannot change their color, the symbols only come in blue.
Can I do that now, or should have I done it prior to creating the building? I'll look through the properties sheet, maybe I will find something there.