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  1. #1
    Guild Member Katerek's Avatar
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    Steel General - Im not sure what you mean. This may help though - I have been thinking that once all of the buildings are placed that I will go back through and color code to specifics - i.e. certain types of buildings will have their own color; then after that I might look to add textures and more detail for the actual buildings.

    Gandwarf - As to a key - I haven't posted it as the numbers are thus far just for my own reference. Once I get everything where I want it, I will likely go back through and renumber it so that various neighborhoods and what not will have numerical neighbors.

    Bax - As always, thank you so much for the in-depth reply. I have added several more buildings and as a result of your comments have been going for a more grid-looking system, though one with more of an organic look. Thus far, a single exception might be considered in the upper central part of the island, an area I have been mentally referring to as The Landing, you will see more right angles and more of a pronounced grid. This area of town is where the dwarven refugees settled.

    I am actually familiar with Five Fingers - it sits on my shelf as we speak. My intention is to absolutely cram this baby with buildings.

    As always, all C&C are greatly appreciated and further more encouraged. The following is the latest WIP. You can see how I am developing some of the neighborhoods - or at very least, trying to. The areas near the southern docks is where I have been focusing most of my efforts. I have also noticed a trending of sorts as well - the areas that face the larger of the roads are - in my mind - leaning towards more commercial use, and thus, the more clap board/america wild-west thing; while the areas 'facing' the smaller roads are leaning towards more residential.

    Thanks again.
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  2. #2
    Community Leader Facebook Connected Steel General's Avatar
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    Quote Originally Posted by Katerek View Post
    Steel General - Im not sure what you mean. This may help though - I have been thinking that once all of the buildings are placed that I will go back through and color code to specifics - i.e. certain types of buildings will have their own color; then after that I might look to add textures and more detail for the actual buildings.
    Thanks again.
    Yup, that's what I meant.
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  3. #3
    Community Leader NeonKnight's Avatar
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    Quote Originally Posted by Katerek View Post
    Steel General - Im not sure what you mean. This may help though - I have been thinking that once all of the buildings are placed that I will go back through and color code to specifics - i.e. certain types of buildings will have their own color; then after that I might look to add textures and more detail for the actual buildings.
    I did that with ALL my old Pen/Paper city maps, and even to this day I can look at one I drew 20 years ago, without a key and know (roughly) what type of building it represents.

    My code was:

    BLUE - Guard/Barracks/Military
    RED - Taverns/Inns/Brothels etc.
    Yellow - Warehouses
    Orange - Temples/shrines/etc
    Purple - Generic Businesses (tarders/coppers/tailors/jewelers etc)

    My Big Ol' City Map thread can be found here: http://www.cartographersguild.com/showthread.php?t=845
    Daniel the Neon Knight: Campaign Cartographer User

    Never use a big word when a diminutive one will suffice!

    Any questions on CC3? Post them with CC3 in the Subject Line!
    MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave

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