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Thread: Creating believable Edges to Mountains and Forest Texture fills [PS/Gimp.]

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    Post Creating believable Edges to Mountains and Forest Texture fills [PS/Gimp.]

    One of the more common questions asked by newer mappers is 'how do I make my mountains / forests' look less blobby in outline? This tutorial is written in Photoshop but it should work equally well in Gimp.

    It's probably not the best or most controlled way to break up texture edges, but it works!

    Errata: In step 5 render clouds again on top of the existing cloud layer before continuing.
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