If your looking to create maps, the best thing to do is to find some good textures.

One question that is very important is how do you plan to present the maps to your players:


  • Print at full scale(1 inch = 5 feet) using a plotter or other large paper feed printer.
  • Print at full scale to regular paper and piece together after printing
  • print at smaller than full scale onto a single piece of paper
  • show on a monitor as a static image
  • use a VTT for more dynamic viewing of the image

One you find some tileable textures you like and spend an hour or three (not to count a few hundred hours finding textures.. its an addictive passtime) learning, you can make some nice interiors in 5-10 minutes.

Also, I seem to think Gameprinter made up a set of tiles for sci-fi stuff sometime late last year(like perhaps October-December ish??). Do a search for posts started by him and within a few minutes you should find it.