Quote Originally Posted by Alfar View Post
Nifty touch with the youtube clip. So you're going to unfold the 3d model and print it on heavy paper with tabs to glue it together?
Not really - unfolding the model used for the lightmapping would lead to a too complex paper model. I'll be using a simpler box for that, with the details that are missing implied with textures only.
I'm not going with straight 3D renders as textures, but will be using them as guides and creating the textures in photoshop. Mostly because the shadows are too sharp