I'm going for a somewhat different effect. Should have left the highlands flat, I think.

It's really experimental, but I'd like to see if I could get more of a series of steep cordilleras effect rather than one gradual rise. Global maps are deceptive. The scale gets you. If you do an 8,000m rise over 600km, you only get a 1.333% grade. Less than 1º of slope. Although, in all honesty, even at high resolutions, you really can't get individual ridges in any detail, so maybe my effort is wasted.

By the way, the new distance algorithm rocks. A new version of Wilbur is always a great source of rejoicing in the Paddock house.