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    Professional Artist Facebook Connected kalmarjan's Avatar
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    Quote Originally Posted by RobA
    There is a set of script-fu to simulate the basic photoshop layer effects:

    http://users.telenet.be/ev1/gimplayereffects_en.html

    Unlike layer effects, if you change the layer (other than moving it) you need to delete the effects layers and re-apply them. But it is a handy time-saver.

    (p.s. really the only difference between a "glow" and "shadow" is the colour

    -Rob A>
    I am not sure how the GIMP does this. The main difference between the two, Drop Shadows and Glow Effects lies in one semantic.

    For overhead maps, the drop shadow gives a sense of distance from the layer below. A lot of people compensate for this by setting the distance to 0. It sort of works, but then you are left with a perspective that is off in my opinion.

    For me, it works better to have a glow effect that set to a multiply that has a choke distance twice as long as the object casting shadow. I also play with the direction of light as well. What happens at that point is you get a better shadow, and the illusion that the object is stationary.

    I hope this example does what I am saying some justice. Notice the last sample applies to this map itself.

    Sandeman
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