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Thread: WIP – Volcanic Island

  1. #41
    Guild Artisan pasis's Avatar
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    Last try before going to a vacation. Spent a more time with it to get better 3D quality. It looks better now especially when I added some lighting to it. But as it is done with photoshop and not a read 3D program any editing requires quite a lot of work.
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  2. #42

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    Hi Pasis, gorgeous work and imaginative work as usual. Not sure if you've already tried this but one way to make the map look more '3d ish' would be to make a grayscale height map out of your contenents and use that as your channel on the 'Render Lighting effects' filter.?

    Another way might be to download a free 3d program like Bryce 5.5, and use your map as a texture fill.

    Some links: RoA's forced perspective
    My efforts at using Bryce / FT for a 3d effect.

    Of course Redrobes and Waldronate are miles ahead on this type of mapping now...

  3. #43
    Community Leader Gandwarf's Avatar
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    I think the smoke works pretty well. Not a huge fan of the wood texture.
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

    Gandwarf has fallen into shadow...

  4. #44

  5. #45
    Community Leader Gandwarf's Avatar
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    Yeah, I guess that's mostly it. I think Pasis knows it as well.
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

    Gandwarf has fallen into shadow...

  6. #46

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    It probably works best as a normal map I think.

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