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Thread: [taken]-[paid]World Map for Video Game

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  1. #1
    Community Leader jfrazierjr's Avatar
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    What's the scale? This will be a huge factor in determining how dense item placement should be. Also, it appears that you are looking to give the artist freedom to create locations with no input from you other than the basic map shape, is that correct?
    My Finished Maps
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    Explanation of Layer Masks in GIMP
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  2. #2
    Guild Novice Zenfar's Avatar
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    Post [Paid] World Map for Video Game

    Scale is about 2 miles per pixel, but that is flexible. I want about 3-5 dungeons, one major city, 2-4 towns, 4-5 cool places to explore.

    I want to give the artist complete freedom, they don't even have to follow the basic shape. I am an indie developer because of the freedom and I think that is what makes the whole process fun.

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