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  1. #1
    Guild Member StarRaven's Avatar
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    Quote Originally Posted by Midgardsormr View Post
    Good tips. You can also ctrl-click on a channel to make a selection on the white in that channel (and fuzzy-selecting the grey).

    Depending on how you're using your scanned line art, you may not even need to delete the white pixels. Set the line art layer to the multiply blendmode. The white will vanish, leaving nice, clean lines with no aliasing problems. It won't always be the solution you need, but it works a lot of the time, and it's non-destructive, so you can still apply a curves adjustment to modify the amount of detail in your lines.

    I like the Quick Mask for making gradient selections. It's handy for adding haze to an environmental image or for simulating a pool of light.
    :O I've never used channels (they cofuse me... XD), so I didn't know about that.

    Yes, Multiply usually works, unless you want to color your lines. That doesn't work so well, unfortunately. D: These days I've pretty much given up on coloring scanned artwork. Now that I've learned how to use the pen tool I usually just ink it in Photoshop. I still really like working by hand though... D:

    Haha... honestly, I don't know whow to do anything else with Quick Mask... D:

  2. #2

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    Well, then, a quick primer on channels.

    The most obvious use for the channels is to save a selection you anticipate wanting to use more than once. Your land mask, for instance. Create your continent shape, select it, then Select > Save Selection... and give it a name, like "Land Mask." Your selection will appear in the channels list as a black-and-white image. You can then quickly load it from the Channels list by ctrl-click or through Select > Load Selection...

    Once you have selection saved, you can also perform operations on it. Suppose, for instance, that you want to do something with the surf a few pixels away from your coastline, and you want the effect to fade out from the edge. You could do that with Select > Modify > Feather, or you could get more control by copying the selection channel (just drag it to the "new" button at the bottom of the channels list) and doing, say, a Gaussian Blur on the channel, or using the smudge tool on its edges, or any number of other applications. I like to use the spatter filter to roughen the edges of my forest masks.

    Then you load the selection and do your fill, or apply it as a mask, or whatever.

    In addition, if you have a layer mask selected and you switch to the channels list, the mask shows up as an additional channel, and you can drag that mask to the "new channel" button as though it were a normal channel.

    I'll stop there, but there are also lots of things you can do with photomanipulation by using the channels. If you can find a copy, the book Channel Chops by David Bieny is an extremely valuable resource. It was written in the days of Photoshop 4, but it's just as valuable now as it was then. It's difficult to locate now, being so old, but you can probably find it through an interlibrary loan.
    Bryan Ray, visual effects artist
    http://www.bryanray.name

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