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  1. #1
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    Quote Originally Posted by Alfar View Post
    What range? There's no formal indication of scale, but the rivers are pretty wide, so I guess I just assumed a pretty small scale.
    I used the appearance of the mountains as a rough indicator. Anyway, shadows really only appear under trees, when viewed from above, at a relatively close range (based on a look at googlemaps). But you're right... scale does make a difference. If this were, say, a few miles across, then maybe we might see a thin drop shadow on the forests. If it were much more, though, and that would quickly disappear into the overall texture of the land and forest together.
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  2. #2

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    Well, a few suggestions... you may want to put some rivers leading into the lake, or it'll run dry pretty fast.
    ...what?

    Rivers lead from lakes to oceans, not from oceans to lakes. Rivers and lakes are largely created due to rainfall (Also glaciers, etc), but freshwater lakes do not get their water from the ocean.

    Most lakes are connected to rivers, but not all of them are.

    There's no formal indication of scale, but the rivers are pretty wide, so I guess I just assumed a pretty small scale
    I think you mean large scale.

    About the map: your textures are pretty nice, but I'm not a fan of the big outer glow on the text. Looks... photoshop-y.

  3. #3
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    Quote Originally Posted by Pank.HQ View Post
    ...what?

    Rivers lead from lakes to oceans, not from oceans to lakes. Rivers and lakes are largely created due to rainfall (Also glaciers, etc), but freshwater lakes do not get their water from the ocean.

    Most lakes are connected to rivers, but not all of them are.
    Rivers do typically lead into lakes, though, but not from the oceans, rather from the Mountains, where rainwater and snowmelt collect and begin their downstream journey to the sea (stopping along the way, as the case may be, in a nice lake or two).
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  4. #4
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    Well, this is still a work in progress, as it's really the first time I've made a map like this ever. I'm...not an artist. I might save the continental outline and go back and do the thing again, now that I've learned more about the GIMP. Anyway, here's the latest version.

    Click image for larger version. 

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  5. #5
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    Nice improvement!

    The bevel on the land and around the rivers makes a big difference.

    It's looking good, but I think there's still some room for improvement on the mountains. I wouldn't worry, though, because they're one of the hardest things to get right (IMO). I notice, for one thing, that you're not using the mountain style in RobA's standard regional map tutorial, but from his separate mountains tutorial that produces the ridge-line affect mountains.
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  6. #6
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    Yeah, I'm sort of playing with mountains at the moment. Thinking of a combination of methods.

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    Quote Originally Posted by Aidan View Post
    Yeah, I'm sort of playing with mountains at the moment. Thinking of a combination of methods.
    That's how I learned and got (a little) better! I also went with a combination of styles early on.
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