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Thread: New Dawn of the West (redesign)

  1. #91
    Guild Artisan Facebook Connected AslanC's Avatar
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    HOLY @#^$^&@%#^&@%#^!

    That's a lotta Dimp!

  2. #92
    Professional Artist Facebook Connected Coyotemax's Avatar
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    Ok i think it's done.

    SOme of the changes you mentioned earlier got overlooked, or I put them into the wrong file.. (i had it broken into 2 files, one for land and one for names)
    It's all merged in one file, and I think I caught all the changes this time.

    I have the top layers turned off to enhance readability for working purposes, don't worry, it'll be there for the final..
    (oh, and i lightened the woodcut layer, it was a bit hard to read some of the bays, plus this way it brings out the coastal outline layer a bit more)
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by Coyotemax; 08-01-2009 at 03:34 AM. Reason: helps if i attach the map

    My finished maps
    "...sometimes the most efficient way to make something look drawn by hand is to simply draw it by hand..."

  3. #93
    Guild Artisan Facebook Connected AslanC's Avatar
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    Okay that's almost perfect... just a couple of quick fixes and we are done.

    1] Ig needs to be on the coast, same vertical area, just right across the water from Yarness.

    2] The name Moldvaya needs to be moved just above Mentzer.

    3] You are the most awesome guy ever!

    Oh and I assume the whirlpool will be back on the final version

    I owe you big time man... three ponies at least

  4. #94
    Professional Artist Facebook Connected Coyotemax's Avatar
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    Map

    Booyah.

    Awaiting final inspection and approval.
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    My finished maps
    "...sometimes the most efficient way to make something look drawn by hand is to simply draw it by hand..."

  5. #95
    Guild Artisan Facebook Connected AslanC's Avatar
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    Just a couple of spelling corrections and a tweak.

    1] I made an huge error, it is Ular's Steps, not Ulik's

    2] Apolathean, not Apolathen.

    3] Move Mave's Stone to that island just off the east coast of Zealand, add an iron cross please. Also can you add one for the Barrows of the Barbarian Kings?

    4] Move Haven to the peninsula right by the B in Bloody Bay

    Then that's it man!

  6. #96
    Guild Artisan Facebook Connected AslanC's Avatar
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    Oh and an Iron Cross for Kharis Thule as well please

  7. #97
    Professional Artist Facebook Connected Coyotemax's Avatar
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    Pretend I have no idea where 2] Apolathean, not Apolathen is on the map.. (or wether it's a river, town, etc.. heh)

    Remember, you may have been working on this map for years, but for me it's only been a few days

    My finished maps
    "...sometimes the most efficient way to make something look drawn by hand is to simply draw it by hand..."

  8. #98
    Guild Artisan Facebook Connected AslanC's Avatar
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    Quote Originally Posted by Coyotemax View Post
    Pretend I have no idea where 2] Apolathean, not Apolathen is on the map.. (or wether it's a river, town, etc.. heh)

    Remember, you may have been working on this map for years, but for me it's only been a few days
    LOL! You got me there I am bloody intimate with this place.

    They are the islands that are part of Thess, near the Eye of Astara.

    Oh and add a bigger mountain if you can between the Veldt and the Bloodwood, part of the Silverhorns.

    And some pine trees up on the Crystal Coast, which could be renamed as the Crystal Woods.

    Hate me yet?

  9. #99
    Guild Artisan Facebook Connected AslanC's Avatar
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    Oh and after that I have nothing more to change. Honest to goodness

    No seriously... stop laughing... I am telling the truth

  10. #100
    Professional Artist Facebook Connected Coyotemax's Avatar
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    Better be, because the wife is home and getting impatient now

    My finished maps
    "...sometimes the most efficient way to make something look drawn by hand is to simply draw it by hand..."

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