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Thread: The Golden Sands, Redux!

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  1. #5
    Guild Journeyer msa's Avatar
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    May 2009
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    Thanks for the feedback on my mountain shading--I thought it would actually be more clear and look better to shade the valleys. Although it wasn't nearly as well formed in my mind, that comment about symbolic representation vs. realistic representation was exactly my logic. I still lack the experience or confidence to be sure of these sorts of decisions, so its nice to hear from someone else.

    Quote Originally Posted by Ascension View Post
    The hard part will be getting everything to mesh well with that very bold and stylish type of mountain with the big sweeping ridgeline.
    I'm beginning to see that! Its actually a whole lot harder to do a hand-drawn map than I expected! Particularly if you want it to look good in black and white. I never really thought about how much extra information color can convey until I had to make do without!
    Last edited by msa; 07-31-2009 at 12:17 PM.

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