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Thread: Bina of the Runelords Series

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  1. #1
    Community Leader Facebook Connected Steel General's Avatar
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    Sounds as though you have a clear goal in mind, looking forward to seeing what you come up with.
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  2. #2
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    I decided to start with two things. First a rough map of the borders based off the work of the previous cartographer.



    As you can see, there's allot to fill in.

    So then I moved onto the wine, since that seemed slightly more interesting than rice patties. Vitis vinifera seemed to be in similar regions culturally as Bina, with much of the area being modeled after Central Asia.

    This variety typically occurs in humid forests and streamsides. I already knew we would need forests, and I figured we'd need rivers. Grape crops can be adversely affected, and not produce, by heavy cold, wind and rain. Cold is not an issue in the region but I certainly want to keep wind in mind when setting up any high terrain.

    Rice Paddies need to be flooded in order to grow properly. Both rice and vineyards preferably grow on hills as oppossed to flat terrain.

    So I'm looking at making this very wet, as well as hilly. I don't know yet if I want multiple small hills or one large hills. I was originally thinking of the area to be similar to Qatar which is relatively flat, but that's not going to work especially since Qatar is so dry.

    Now I'm looking at elevation maps of South Korea and Japan since they have both rice and wine, as well as large areas of coast, and I'm surprised at how mountainous they are. I might be getting a little ahead of myself here. I'm gonna stop planning for a moment and try to start the tutorial to see what happens.

    -------

    EDIT: Shrunk image. It was way too big.
    Last edited by Scorpius; 08-05-2009 at 05:43 PM.

  3. #3
    Guild Expert Eilathen's Avatar
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    Sounds like an interesting project. Can you post or link to a worldmap of the runelords saga? So that we have an idea of the world as a whole and where Bina lies in relation to it. That'd be great.

    Cheers
    Eilathen
    I'm trapped in Darkness,
    Still I reach out for the Stars

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    All of the maps printed in the books are held in copy write.



    This is a world map I put together that roughly represents the whole continent, based primarily on those maps. You'll notice no mountains are listed and few rivers. This is attributed to poor cartography and a general lack of knowledge conveyed to the cartographer about the world from the author and not an actual absence of mountains and rivers.

    The primary mountain range starts in the northwest along the border of Deyazz and Orwynne. It continues along the border of Fleeds, Beldinook and Muttaya, and Mystarria and Old Idhopal. Another mountain range stretches along the border of Mystarria and Inkarra, meeting that one. Yet a third mountain range meets both of these, running along the border of Inkarra and Old Indhopal. Making the border between Mystarria, Inkarra and Old Indhopal the place where all three meet, also home to a series of caverns known as the Mouth of the World.

    The nation where the sun shines brightest is reportedly Deyazz, with its people being the darkest. Oddly the nations directly to the north of Deyazz aren't reported as that warm at all.

    The nations to the South West are known as Indhopal and have climates and cultures most comparable with Central Asia, and the eastern Mediterranean. The area to the north is known as Rofehaven and has cultures and climates most comparable to Europe. Leaving Inkarra which is largely unmaped (I made much of its coast up) and is presumably quite large and mountainous.

  5. #5
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    I added a few islands to make things more interesting. This didn't seem like a big change since the main maps were much farther out and probably wouldn't have noted small islands.



    Bina in silhouette with blur. I had some trouble with the blur and the islands. This technique really seems to suck up islands close to the mainland and add them in. I suppose it could be edited later in the same way you'd add rivers. I tried to edit the blur more by hand but for some reason when selecting the blur tool and using like a paintbrush, noting seemed to happen. Obviously I'm not doing it right. Any suggestions/links?



    Here's an image from the land clipping before working on the ocean. You can see here I tried to force the islands to exist a bit by editing the land area a bit after the blur was applied. I redid this several times, eventually deciding I couldn't move forward if I didn't let it go.



    And now with ocean and a little bit of grass. I'm already disappointed with the colors. I feel like the ocean should be darker and the grass. . . different. Maybe this me struggling with my previous misconception of how fertile the land should be. I know I'm going to need some arid areas later on as well as some lush ones. I just I can add them seamlessly.

    Again I decided to move forward with what I have rather than keep editing here, not knowing fully what will happen later. I need to get through the tutorial so I've done it once. I can always do it later.

    For now I'm going to put it on temporary hold, as I think I might be DMing on Sunday and need a human capitol. Look for that thread later.

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