Results 1 to 10 of 10

Thread: Messing with the GIMP and Battlemaps

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #4
    Software Dev/Rep Hai-Etlik's Avatar
    Join Date
    May 2009
    Location
    48° 28′ N 123° 8′ W
    Posts
    1,333
    Blog Entries
    1

    Post

    This got me thinking. Rather than a simple texture, it seems to me that water, might be better handled as more of an effect.

    Take the heightmap, and threshold it at the level where you want the water. Then take the heightmap again and adjust the levels so only the portion of the scale below "waterlevel" is retained. Use the first as a mask for a surface layer, and the latter for layers representing depth.

    I managed a fairly good "swamp water" effect this way.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	swampwater.png 
Views:	174 
Size:	287.2 KB 
ID:	16329  
    Attached Files Attached Files

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •