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Thread: Messing with the GIMP and Battlemaps

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  1. #1
    Guild Journeyer msa's Avatar
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    Bez, thanks for the advice! I'll have to look at the DMG a little more carefully and try to find that part you talked about.

    Quote Originally Posted by BeZurKur View Post
    I guess a water texture directly from above is harder than I thought.
    You might try to create a ripple around the perimeter of the shore. In gimp, here is what I do:

    1. Create a transparent layer
    2. Select the land
    3. Grow the selection by a larger amount
    4. Fill with the highlight color
    5. Shrink the selection by a small amount
    6. Cut

    To break it up and stop it from being a solid line, I'll do this:

    1. Create a white layer mask
    2. Fill with random correlated noise
    3. Blur by 20-50 (depending on map resolution)
    4. Threshold and find a value that breaks it up attractively

    I also sometimes throw some distorts, or I'll mount the highlights on a black (or white) background and do a spread->blur->curves to make it a little less even.

  2. #2
    Guild Apprentice BeZurKur's Avatar
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    About that Genetica Viewer, it's freaking awesome!

    MSA, i will be trying that technique. I'm still learning GIMP so I'll take any and all little nuggets of info.

    I'm off to my game and finished -- this version -- in the nick of time. It has changed a bit.
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  3. #3
    Community Leader Facebook Connected Steel General's Avatar
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    Quote Originally Posted by BeZurKur View Post
    About that Genetica Viewer, it's freaking awesome!
    Glad it was useful to you...I use those textures all the time.
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



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