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Thread: Laramis, Second Attempt

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  1. #1
    Community Leader Facebook Connected Ascension's Avatar
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    You know...that overlay is kind of cool looking. It gives it that hand-drawn feel but with the realistic flavoring.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


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    That overlay is CUTE! It's amazing how closely you've stuck to the original CC2 design. Kudos, and keep it up!

  3. #3
    Community Leader Facebook Connected Steel General's Avatar
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    These are better, but I think they are to 'green'. Unless of course they are completely forest covered.
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  4. #4
    Community Leader Immolate's Avatar
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    Nope I'm just colorblind.

  5. #5
    Community Leader Immolate's Avatar
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    Okey Dokey, I put on the labels and tried to do something about the mountain color. With all of the transparency levels and my inability to see green from brown, I can't really tell if I got it.

    ###LATEST WIP###
    Click image for larger version. 

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  6. #6
    Community Leader Facebook Connected Ascension's Avatar
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    I'm likin this one. You need some hills around the mountains and then on to whatever is next. I like how you blurred the ruins while the towns stay sharp...cool idea. Dig the chasm too.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  7. #7
    Community Leader Immolate's Avatar
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    I've been thinking about hills and snowcaps too. My problem with noise is the tendency for hills based on noise to look a bit like a bit of a rash instead of something natural. I'll have to experiment.

    Meanwhile, I'm going to send this off to Greg as there are some names of towns and such that he'll need to supply to finish up the labeling. I'm going to suggest he name more of the water bodies too.

    Thanks for all your help so far everyone.

    ###LATEST WIP###
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  8. #8
    Professional Artist Facebook Connected Coyotemax's Avatar
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    That is very nice. Looks very lush and believable to me. At first I was thinking it looked a little odd without terrain variations like deserts and such, almost too much green - but then i realized that was one of the things I liked about it. And with the scale, there's no reason or it not to have the same climate all over

    Woot! I'd rep, but I gave out for something else recently it appears...

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    "...sometimes the most efficient way to make something look drawn by hand is to simply draw it by hand..."

  9. #9
    Community Leader Gandwarf's Avatar
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    Yep, you made some great improvements.
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

    Gandwarf has fallen into shadow...

  10. #10
    Community Leader Facebook Connected Steel General's Avatar
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    I'm with Ascension about needing some foothills around your mountains, but this is looking quite nice.

    For snowcaps you can try (on a new layer) using a small, low opacity/flow air brush and just kind of dot the peaks of your mountains.
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



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