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  1. #1
    Professional Artist Facebook Connected Coyotemax's Avatar
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    10 miles between banks isn't too bad, if there was a landing point at the bend of each, it's not so far from the city that it coulnd't be used as a central location for goods beng shipped overland at that point between the two rivers. (ok, i know there are grammar problems with that sentence, heh)

    Depending on how active either of the faults are, that could add some interesting challenges to the region too

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    Thanks for all the quick responses guys, all comments have been helpful

    Quote Originally Posted by Coyotemax View Post
    10 miles between banks isn't too bad, if there was a landing point at the bend of each, it's not so far from the city that it coulnd't be used as a central location for goods beng shipped overland at that point between the two rivers. (ok, i know there are grammar problems with that sentence, heh)

    Depending on how active either of the faults are, that could add some interesting challenges to the region too
    This is pretty much what I was thinking. The city is meant to be a parallel to the city of Rome, and is the centre of a similar empire. A distance of say 10 miles between rivers makes it reasonable that settlements would form to take advantage of the proximity between the rivers, and could form a city important enough to form the keystone for a continent-spanning empire.

    I also figured that any such formation would be unstable, and as such would require constant human intervention (which would be an understandable endeavor to protect such an important feature).

    What sort of landscape would be most reasonable in this situation though? I was thinking a hilly landscape, with the city built on a series of hills that hold the two rivers apart. The city would have initially been two cities, one built on the bank of each river and connected by roads, that have since grown together and become a single entity.

  3. #3
    Guild Member Flaterectomy's Avatar
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    Quote Originally Posted by piraterobotninjaofdeath View Post
    (...) The city would have initially been two cities, one built on the bank of each river and connected by roads, that have since grown together and become a single entity.
    What popped into my mind when I saw this concept was a town on the bank of one river, with a kind of satelite village / industrial outpost on the bank of the other, which over time grew together into one city. This would probably divide the city into a richer half (the former main town) and a poorer half (the former outpost) surrounding the river-based industry, and could more easily guide placement of city elements if you aim to have a city map as well. Could work just as easily with two cities, of course, by the asynchronicity of town + outpost appealed to me when it popped up in my mind.
    Alas, my website features music, not maps. I do have a portfolio of some other things, though.

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