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  1. #11
    Professional Artist Facebook Connected Coyotemax's Avatar
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    By the way, i don't know if you've already thought of this, but what I did when working on a series of maps in the same world is to copy the layers across to a blank template map as is (and make sure they are clearly labeled, heh) then just select all and delete, that way I *know* the layer effects are consistent throughout. This also makes it easier if you're planning on stitching them together later, that way you can copy in the original landmass, move it over so there's overlap, and then seamlessly continue the terrain from existing work.
    And definitely label your textures clearly, and save your pattern file often in the relevant directory

    (learned through hard experience there)

    If you've already thought of it, more power to you (just thinking ahead as one new mapper to another, heh)
    Last edited by Coyotemax; 09-07-2009 at 06:18 PM. Reason: typo-tastic!

    My finished maps
    "...sometimes the most efficient way to make something look drawn by hand is to simply draw it by hand..."

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