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Thread: WIP - Aronbor... or Perdon

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  1. #1
    Professional Artist Facebook Connected Coyotemax's Avatar
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    Very nice. I think the coastline is just fine like that, i can see where the rivers look a little blurred, but you've already mentioned those.

    As to carrying over effects from another map, I think it's entirely appropriate when doing multiple maps from the same world

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    "...sometimes the most efficient way to make something look drawn by hand is to simply draw it by hand..."

  2. #2
    Guild Expert Ramah's Avatar
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    Hey there,

    A new WIP image, this time without the effects that will be added at the end.

    Rivers.

    I've spent far too long cleaning up the rivers. With hindsight it would have been much easier for me to just erase the rivers and redraw them from scratch, rather than repairing what is already there. Ah well. I've got rid of the pixellation that blighted many of the rivers before and erased an annoying bluriness/glow on all but the large river in the south of the map (which I'll do tomorrow, once my hand has stopped aching from the hours spent doing it today).
    I've also added quite a few rivers in the north as well as given all the existing rivers a laticework of tributaries. I'm not sure if I've gone a little overboard on them (for this style of map) but I'll be able to see better once I get the mountains in.

    Next up, temporary mountains and hills, from which I'll be able to see where I need more rivers and where I need to amend the ones already in.
    Click image for larger version. 

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    Royal: I'm very sorry for your loss, your mother was a terribly attractive woman.


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  3. #3
    Guild Expert Ramah's Avatar
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    Hey there,

    A new WIP image and this time the focus is...

    Mountains.

    I was a little undecided how to update the mountains at this larger scale. The brushes I used originally don't hold up at this size and due to a reformat I performed a few months ago I've lost all those brushes anyway.
    Originally the plan was to redraw some new brushes and just follow the basic outline of the mountain ranges and place all new mountains. However, whilst playing around with my new graphics tablet (yay) I found that I really liked the style of roughly tracing over the original mountains on a new layer (and moving and adding mountains where I was dissatisfied with the original) and then shading those mountains by hand in a very rough style to give it quite a hand-drawn feel.

    And so the following image is what I have ended up with so far. I decided to post it before finishing them all to show a little before and after transition. All the mountains in the north are finished (although I daresay I will have several more passes over them before completely done with them) whilst the chain to the south I have left as outlines, with just a few shaded in various stages of completeness.

    I have yet to add any effects or blurs or whatever to the mountains and the opacity will be lowered a little when I add them in properly to make them a lighter brown, but I left if turned up for now so you can see them clearer.

    Click image for larger version. 

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    Royal: I'm very sorry for your loss, your mother was a terribly attractive woman.


    My Cartographer's Guild maps: Finished Maps


    More maps viewable at my DeviantArt page: Ramah-Palmer DeviantArt

  4. #4
    Guild Artisan Facebook Connected Rythal's Avatar
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    yah the mountains stand out a bit to much right now, and the rivers seem a bit chaotic, but it looks like its coming along nicely

    on a completely unrelated topic, I lol'd at the "software" you use.

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