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  1. #1

    Post Hey guys!

    I'm currently working on a MMO racing game (We've been working on it for 2 years now)

    Some Pics :
    http://dl.getdropbox.com/u/639784/SS2.jpg
    http://dl.getdropbox.com/u/639784/ocs.jpg

    And we're starting to get to the point where we need a world map, and I really had no idea where to start. So I do what most people do : google.

    After looking through a few sites I finally arrived here, and All I can say is that I've been totally blown away by the maps some people make here, So I'm looking forward to sticking around and just seeing how it all works

  2. #2
    Community Leader Facebook Connected Steel General's Avatar
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    Sounds like an interesting project you're working on... Welcome Aboard!
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  3. #3
    Administrator Redrobes's Avatar
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    Do you use a game engine or program the graphics yourself. Do you have tech limits on what you can use.

    Id look in the finished maps section and see whats similar and look at the WIP thread for the map to see what was done there. Theres a page of thumbnails to make the choice easier.

  4. #4

    Post

    Quote Originally Posted by Redrobes View Post
    Do you use a game engine or program the graphics yourself. Do you have tech limits on what you can use.

    Id look in the finished maps section and see whats similar and look at the WIP thread for the map to see what was done there. Theres a page of thumbnails to make the choice easier.
    At this point the engine is pretty custom at this point. There aren't really any good MMO engines out there that don't cost hundreds of thousands of dollars so we ended up doing everything ourselves. We started with a publicly available engine for rendering etc... and have tagged on custom collision, sound, networking, animation, gui framework etc etc etc

    All tech limits are self-imposed

    Thanks for the advice!
    Last edited by CookedNoodles; 09-18-2009 at 04:49 AM.

  5. #5
    Administrator Redrobes's Avatar
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    Is the map gonna be used for the character UI or for the texture that is part of the 3D in game bit. For instance if the map is the floor then it has to be realistic and also the res of it could be huge. ID software uses hyper textures for the game map which is a very high res texture thats mapped in pieces at run time. Then again it could be a low res version of that. I think we need a lot more info about the kind of map your after.

    Was there anything in the Finished map thumbs that could be used with permission or even something to base the kind of map on.

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    Guild Expert Ramah's Avatar
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    Judging from the screenies and the fact that it is a race game I would guess he wants a world map that shows the location of the various tracks?

    Looks really cool btw. Good luck with it.
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    Community Leader NeonKnight's Avatar
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    Welcome to the Guild!
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