Page 4 of 8 FirstFirst 12345678 LastLast
Results 31 to 40 of 73

Thread: Terrain test for the World Of UBORA

  1. #31
    Community Leader Facebook Connected Ascension's Avatar
    Join Date
    Jun 2008
    Location
    St. Charles, Missouri, United States
    Posts
    8,392

    Post

    Heh heh heh.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  2. #32
    Guild Journeyer Nexis's Avatar
    Join Date
    Dec 2008
    Location
    Ottawa Canada
    Posts
    113

    Post

    OK I think this is it! Here is the map in full scale. now for a bit more research on physical maps. One thing about this technique is it makes it relay easy to find valleys and run off to rivers.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	ATLAS UBORA - Lutalis Island-Lutalis Province.jpg 
Views:	87 
Size:	2.15 MB 
ID:	17741  
    Last edited by Nexis; 10-15-2009 at 04:41 PM.

  3. #33
    Community Leader Guild Sponsor Gidde's Avatar
    Join Date
    May 2009
    Location
    Michigan, USA
    Posts
    3,673

    Default

    Ah, yes. That looks very nice and satellite-y. Now all I would do is change that to an overlay-type layer so that it bumps the color underneath it rather than imposing its own. Or overlay the mountains with a low-opacity green, either would work well (and i think color overlay on bumps is easier in PS than trying to bump an already-colored layer).

  4. #34
    Guild Journeyer Nexis's Avatar
    Join Date
    Dec 2008
    Location
    Ottawa Canada
    Posts
    113

    Post

    OK lets see how this works out for coloring.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	ATLAS UBORA - Lutalis Island-Lutalis Province.jpg 
Views:	72 
Size:	1.85 MB 
ID:	17770  

  5. #35
    Guild Expert Ramah's Avatar
    Join Date
    Mar 2009
    Location
    Nottinghamshire
    Posts
    1,414
    Blog Entries
    4

    Post

    My word, that's bright. I like the mountains though.
    Royal: I'm very sorry for your loss, your mother was a terribly attractive woman.


    My Cartographer's Guild maps: Finished Maps


    More maps viewable at my DeviantArt page: Ramah-Palmer DeviantArt

  6. #36
    Guild Journeyer Nexis's Avatar
    Join Date
    Dec 2008
    Location
    Ottawa Canada
    Posts
    113

    Post

    More of the coastal mountains and foothills. Question....Would it be logical to continue the mountains down along the coast or break them up to different areas?

    Edit: Why is it that these mountains just don't sit right with me? Am I missing something or is it just too much of the same thing?
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	ATLAS UBORA - Lutalis Island-Lutalis Province.jpg 
Views:	68 
Size:	2.18 MB 
ID:	17814  
    Last edited by Nexis; 10-17-2009 at 09:21 PM.

  7. #37
    Community Leader Guild Sponsor Gidde's Avatar
    Join Date
    May 2009
    Location
    Michigan, USA
    Posts
    3,673

    Default

    It might be that they follow the coast a little too closely; you might want to move them inland a bit. Take the Rockies for example; I'm not too familiar with the geography of them in Canada, but in the states, they have most of the states of Washington, Oregon, and California between them and the ocean.

  8. #38
    Guild Expert rdanhenry's Avatar
    Join Date
    Mar 2009
    Location
    California
    Posts
    1,612

    Default

    The Rockies are nowhere near the coast. A better model would be the Coast Ranges the run along the Pacific coast.

    I think the distance between mountains and sea is maybe a bit too regular. Otherwise, I think most of the odd look is due to the rest of the map being undeveloped yet.

  9. #39
    Guild Journeyer Nexis's Avatar
    Join Date
    Dec 2008
    Location
    Ottawa Canada
    Posts
    113

    Post

    And the experimenting continues.... Trying a new shading technique. Also I'm going more subtle in the terrain building. Trying to keep most of it looking that it is only up to 1,000 m. After looking at the coastal ranges and some Mediterranean landscapes decided to pull it back a little.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	ATLAS UBORA - Lutalis Island-Lutalis Province.jpg 
Views:	74 
Size:	1.80 MB 
ID:	17929  

  10. #40
    Community Leader Guild Sponsor Gidde's Avatar
    Join Date
    May 2009
    Location
    Michigan, USA
    Posts
    3,673

    Default

    This keeps looking better and better! Nothing really constructive to offer at this point, I think you've nailed the shading.

Page 4 of 8 FirstFirst 12345678 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •