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Thread: WIP - Regional Map - untitled atm

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  1. #1
    Guild Novice
    Join Date
    Sep 2009
    Location
    Oregon, USA
    Posts
    9

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    I would bump the names around a but, but I really want to keep all of the place-names' positioning consistent. All of the two word names have the first word lined up with the place indicator, with the second word offset underneath, and all of the single word names have the word offset underneath. I really hate to mess the consistency up for only two names.

    And looking at it again, there's a couple of layers that I haven't dimmed that I have with other placenames (the shoreline and shoreline shadow at Plumper Pastures, and the shoreline shadow at Lavender Town) that I can dim slightly with (hopefully) great effect and without anything on the map noticeably changed.

    Thank you for your compliments and (however minor) CC. I'm really glad you (and everyone else) are liking this map so much. Nice to know my obsessiveness paid off .

    Thank you to whoever repped me as well

    Incidentally, thanks for the ocean color compliment. Just in case you were wondering how I achieved it, I followed Butch Curry's example in one of his world map tutorials, don't really remember which off hand. I had my Alpha map under channels, which I made my selection. With the oceans within the selection, it was a simple matter of finding an appropriately large soft-edge brush and tracing the ocean border. Then I Gaussian Blurred it at something like 80px or something. It's a really easy way to get a nice looking subtle coloring around a landmass. I loved it when I saw it (like I loved most of everything else in those tutorials. I wish his life hadn't got so busy to force him to stop the FCAP vodcasts. Can't wait for him to start back up.)
    Last edited by IMakeIce; 09-26-2009 at 06:02 AM.

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