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  1. #1
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    Post Completely Overwhelmed

    First let me state that my admiration for the artistic skill and insight of the members of the Guild is beyond words. The works of art that I have had the pleasure of viewing here everyday is a real treat and I thank everyone for sharing their skill and dedication.

    For seven months I have poured through tutorials and walkthroughs. I have scoured over maps and tiles. I have saved and written down tips, tricks and notes. I have made several attempts to author my own maps, replicate maps from RPG's and novels and some I've seen on the net. I have tried GIMP, Photoshop, Paint, Inkscape, and a slew of other programs all recommended by the fine members of the Guild.

    In the end, it was to no avail. I'm not sure if it is a lack of artistic ability, the inability to manipulate the software properly or just plain lack of comprehension when reading the tutorials, but I cannot seem to make a map of any sort of quality.

    So this is me saying I appreciate all the hard work by all the members who produced the many tutorials out there and those who created all the wonderful maps.

    *EDIT*

    Here is the map I have been trying to edit. Its been flattened and such but I do have the base picture with all the name layers saved as a .psd file. My main goal was to make it more crisp and provide a more photo-realistic version of the file to include with my RPG that I am developing. I found the original map on the net somewhere but lost the url when my HDD crashed. So if anyone recoginzes the map/style or knows the author that would be helpful. The original file name is "TheDuchies.jpg". That was the biggest problem with the clarity of the file. It was a jpg.

    http://i718.photobucket.com/albums/w...TheDuchies.gif
    Last edited by voidgere; 09-24-2009 at 05:09 PM. Reason: Added link to the map.

  2. #2
    Community Leader NeonKnight's Avatar
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    Looks good. I cannot give much input as I don't use the software you mentioned.

    What I CAN say, is I am still amazed at the sheer number of maps that come out with the same general shape as one of my old campaign/world maps. Not saying people are copying me, but wondering what is going on inside our brains that we are all coming up with a similarly shaped campaign map.
    Daniel the Neon Knight: Campaign Cartographer User

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  3. #3
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    By no means am I taking credit for creating this map. Someone else created it and I was just trying to remake the map in a higher resolution and with a more photo-realistic style.

    But try as I may, I could not master the skills to do so. I linked the map in hopes it might inspire someone else as it did me.

    *EDIT*
    I've been using these two tutorials in the hopes that I could create something workable. I was also hoping it would help begin training me in the skills I would need in order to really delve deep into map making:

    http://www.cartographersguild.com/showthread.php?t=4276
    http://www.cartographersguild.com/showthread.php?t=1142

    In the end, I got overwhelmed by the number of layers, masks, filters and such and would always make a mistake that would not become evident until I was several steps past and could not reliably back track and fix them. This would result in me having to scrap the working copy and start over. I guess after all was said and done it was the amount of failures that disheartened me. It did this to the point that I wasn't having fun anymore and that saddened me.

    I went into the learning process hoping that the computer would simplify the map making process and I came to realize just how complex and involved making a map with my computer actually was. This was counter productive to the reason I started this pursuit. I will keep working at it (as I never give up on anything), but I just wont have the fervor I did in the beginning.
    Last edited by voidgere; 09-24-2009 at 06:08 PM. Reason: to avoid double post.

  4. #4
    Guild Expert Greason Wolfe's Avatar
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    Quote Originally Posted by voidgere View Post
    <snip . . .>
    In the end, I got overwhelmed by the number of layers, masks, filters and such and would always make a mistake that would not become evident until I was several steps past and could not reliably back track and fix them. This would result in me having to scrap the working copy and start over. I guess after all was said and done it was the amount of failures that disheartened me. It did this to the point that I wasn't having fun anymore and that saddened me.

    I went into the learning process hoping that the computer would simplify the map making process and I came to realize just how complex and involved making a map with my computer actually was. This was counter productive to the reason I started this pursuit. I will keep working at it (as I never give up on anything), but I just wont have the fervor I did in the beginning.
    I think many of us have had these same feelings at times. Whether it was when we first started trying to create maps on our computers, or when we took on projects that were considerably larger than we were used to. I know, at least for myself, I go through highs and lows when it comes to creating maps, and sometimes the lows are tough to get out of regardless of why I've hit that low point. Sometimes it helps to take a few days (or weeks if need be) away from mapping and just let the batteries recharge.

    And MSA had the right of it, so I'll gladly "Third" what he has already stated. The only thing I would add is to save, save, save. Save often, after each major step. That way, if you find a mistake later on down the line, you might be able to track it back and correct it. And as far as those mistakes go, don't feel like you're the only one. None of us are perfect, though there are a few here that may be darn close.

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  5. #5
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    And again the community comes together and exemplifies why I keep coming back. I would like to thank everyone for their support and words of encouragement. Perhaps I will start one of those WIP's I am always reading about and you guys can keep a CLOSE eye on my project.

    I am going to compile the TLS and then start the WIP.

  6. #6
    Community Leader Facebook Connected Ascension's Avatar
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    I get down every once in a while too. What helps is that I don't dwell on it for more than a minute or else I'd slip back into major depression, wear nothing but black, and generally be nihilistic all day. When ya compare yourself to others you'll almost always find yourself lacking...in any part of life. Keep yerself busy so that the mind doesn't have time to wander into bad areas.

    What I would suggest to you is that if the tuts are confusing you then throw them away and create your own methods...that's what I did. Of course I didn't know that there were any tuts around when I first started To this day I still don't follow any methods other than my own...I read the other tuts and see how they do what they did and then try to incorporate something interesting into what I do. I could never do a map like RobA or Pyrandon or Ravells or Pasis, no matter how many times I did it. I can never get the same texturing that Steel does and I can never get the painted look that Torstan does or the old school of Turgenev. Heck, no two maps of mine are ever the same In the end, it's all about playing around and experimenting - the journey is the fun part, the destination never lives up to the hype...unless you're going to Vegas with a lot of money to throw away on dancing girls but that's a story for another time
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
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  7. #7
    Guild Journeyer msa's Avatar
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    I'd say....

    You're being too hard on yourself!

    The map you made is pretty good. Sure, its not as pretty as many of the others here (not mine, btw, which are only OK). But, at the same time, you haven't been doing it professionally like many of the people here.

    Here are my tips:

    • start small - don't take on too much detail early on... just map a region or a single continent or empire.
    • create your own - its much harder to replicate someone else's work faithfully than to just create something yourself (or randomly: clouds->threshold!).
    • play around - for your early maps, write down what you do, and try it a few times doing different things.
    • get feedback - many of the posters here can almost effortlessly take a part of your map that you hate and help you make it wonderful!
    • don't give up - practice is more important than anything.... just keep plugging away at it and eventually you will be great!

  8. #8
    Professional Artist Facebook Connected Coyotemax's Avatar
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    I think part of it is that Europe and Asia put together make such interesting shapes, it's hard to mess with a good thing

    I look at that map, and that's the first thing that pops to mind. AslanC and I are running into the same issues working over his overall world map too, we keep coming back to existing shapes


    Voidgere: Don't be afraid to post your work as you're working on it, if you've been watching the forums you know that people are willing to provide input as you go. When I first started, I didn't think I was that great, it's a matter of practicing and taking feedback into consideration

    My finished maps
    "...sometimes the most efficient way to make something look drawn by hand is to simply draw it by hand..."

  9. #9
    Guild Journeyer msa's Avatar
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    Quote Originally Posted by Coyotemax View Post
    When I first started, I didn't think I was that great, it's a matter of practicing and taking feedback into consideration
    And for the record, Coyotemax is now... after 4 months.... officially GREAT!

  10. #10

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    Well, is hard if you compare yourself with other, many of the people here have done this for years, newbies like us, can only hope that some day we can do a job as good as those of them.

    But.... many pro-maps are not even close to the maps here, so dont be discouraged, just get yourself published.

    XD

    My work is under CC licences, you can see wich one apply in the work itself, if there is no CC logo, you can assume is an: Attribution-Noncommercial-Share Alike 3.0 Unported licence

    Need more rights, just mail me and we can chat about it.

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