While I'm at it...since you've added so many questions. Much of this information is given in my backstory but I'll repeat it here for your benefit:
True. There's a city wall. The terrain itself prevents most attacks, as the only way in is via the road on the east bank or by water. The water approach from the sea is defended by the several arcane towers along the coast, as mentioned in my backstory. The entire harbour, including the river approach, is guarded by fast patrol boats bearing both arcane and black powder weaponry.
Um. Yeah. Well. Maybe you noticed the large walled compound on the central island of the harbor mouth? Both government seat and fortress....well, and, plus it's got three big honkin arcane-fire-spitting towers on its seaward shore. It's well defended, don't worry. Again, this is in the backstory.
No need. The city is well defended against land-based invaders due to the largely impassable terrain. Covered in the backstory, I think.
You have piqued my interest. I will look them up. I'm pretty sure they didn't have arcane-fire-spitting towers or fast patrol boats with arcane and black powder weaponry, though. The Brits would have been hard-pressed if they had.
? There actually is a road going back to the terraces on the left bank, unless you've got your left and right confused. I decided not to put a defined road on the right bank...and, in fact, probably made the one on the left too defined. There isn't any logging in the vicinity anymore...it's easier to send it down the river.
Most of the food comes from upriver. Also, seafood makes up a large portion of the diet. Not sure if I put that in the backstory or not.
Because there are a lot of boats? Didn't think I needed that in the backstory.
There are a couple, actually. They're not noted as such on the map. Maybe I haven't drawn them well enough for recognition...I'm not sure how such a place should look. Will check into it and consider modifying the final.
Very good point. In fact, the polluted harbor is a main descriptive feature of the city (see backstory/flavor text)...but I didn't want to go there visually. The water did end up looking rather pristine. Maybe I'll brown it up a little.
Again. It's in the backstory. I won't go into details here but, if you're interested, you can go check it out. It's called the Temple of Heaven. The larger, walled building is called the House of the Four Winds.
Got me there. Hadn't put much thought into it. Who can say?
The River Police can correct me here if I'm wrong but streams follow the contours of the land...and don't just go "breaking through" wherever they like if there's an easier path downhill. The streams on the map follow the contours of the land I designed before I drew them...I just put them into the place I figured water would naturally collect and flow. Again, I submit to the mercies of the River Police on this one, as I am not an expert on the subject.
Hope that answers all of your questions. Appreciate you taking the time to analyze the map!
M