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Thread: My first map

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  1. #1

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    haha thanks scales no..i'm afraid not scales werent exactly in my thoughts when creating the map, jsut wanted to get familiar with how to use CC3, the island is aproxamatley 10.000km long (north to south) and about the same East to West, should take about a week to ride around

    i used a 180x180 scale on it, first i tried 100x80 then 80x100 but found that 180x180 were the best for the purpose

    and yeah it will definatley be more maps coming, hopefully one that is more realistic, have a proper scaling, and more "artisitc" pleasing

    tips in how to improve rivers, mountin formation, forests and so on is most welcome

  2. #2

    Post River Police - pull over!

    Well, now you get to meet one of the Guild's river police officers (me!) so pull over and show your license and registration...

    Your map features an impossible river system - I see you haven't read the thread Gidde, pointed out in your introduction thread. Your rivers are doing things that would never happen in the real world, or in a believeable fantasy world.

    First of all a delta close to the mouth of the river is the only time a river forks downstream, and river deltas are fairly rare in the world - only the largest rivers have them and only when extensive flatlands near the mouth force the river to drop sediment into the water and create multiple channels to drain into the sea.

    Otherwise rivers never fork downstream. Forks occur when two rivers join to form a single larger channel heading for the sea. You've got four different downstream forks - everyone of them, a river violation.

    This means your lake should only have one river exiting from it (as in your map), but only one river reaching the sea from that. Your lake could have several rivers feeding it, but only one exiting it. You could place other rivers that don't rely on the lake as the source, with rivers joining in the forks and reaching the sea.

    Please read both of these threads on river systems to get a full primer on what you need to know to avoid such violations in the future!

    http://www.cartographersguild.com/showthread.php?t=7052

    http://www.cartographersguild.com/showthread.php?t=3822

    Lots more to learn, but getting your rivers right is your first priority!

    GP
    Gamer Printshop Publishing, Starfinder RPG modules and supplements, Map Products, Map Symbol Sets and Map Making Tutorial Guide
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  3. #3

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    Quote Originally Posted by Gamerprinter View Post
    Well, now you get to meet one of the Guild's river police officers (me!) so pull over and show your license and registration...

    Your map features an impossible river system - I see you haven't read the thread Gidde, pointed out in your introduction thread. Your rivers are doing things that would never happen in the real world, or in a believeable fantasy world.

    First of all a delta close to the mouth of the river is the only time a river forks downstream, and river deltas are fairly rare in the world - only the largest rivers have them and only when extensive flatlands near the mouth force the river to drop sediment into the water and create multiple channels to drain into the sea.

    Otherwise rivers never fork downstream. Forks occur when two rivers join to form a single larger channel heading for the sea. You've got four different downstream forks - everyone of them, a river violation.

    This means your lake should only have one river exiting from it (as in your map), but only one river reaching the sea from that. Your lake could have several rivers feeding it, but only one exiting it. You could place other rivers that don't rely on the lake as the source, with rivers joining in the forks and reaching the sea.

    Please read both of these threads on river systems to get a full primer on what you need to know to avoid such violations in the future!

    http://www.cartographersguild.com/showthread.php?t=7052

    http://www.cartographersguild.com/showthread.php?t=3822

    Lots more to learn, but getting your rivers right is your first priority!

    GP
    ah thanks ^_^ i were reading the second link you posted here when i got a e-mail notification about someone commenting on this post, but i didnt know of the first link you posted, will definatley spend time studying Rivers now, so that i atleast get that more right in the future, as said this is my first map ever in my entire life..so yeah, alot of mistakes and impossibilities

  4. #4
    Administrator Redrobes's Avatar
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    I think we have all had our collar felt by the river police at some stage...

    btw: is that handle a Halo reference by any chance ?

  5. #5

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    Quote Originally Posted by Redrobes View Post
    I think we have all had our collar felt by the river police at some stage...

    btw: is that handle a Halo reference by any chance ?
    haha yeah, took it because it sounded cool..and well...i don't really speak much when i'm face to face with persons, tend to keep to my self and stuff like that

  6. #6
    Guild Journeyer Noon's Avatar
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    I had to do almost the same kind of map, when I used the CC3 first time I watched the videos :-)
    With a little practice, you can do interesting things with this software, especially using the effects of the sheets.
    For future, you should leave more space between the edges of the map and the mainland.
    Noon
    ***************

    My website : http://www.lechemindenoon.com
    A project of role play (with my maps): www.rhim.fr

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