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Thread: Microsoft "Surface" and D&D

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  1. #1
    Guild Journeyer Facebook Connected JoeyD473's Avatar
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    I like the idea of playing on the surface table, but it won't be practical for at least 10 years, if not a lot more

    I've seen a projector pointed down at a table and it basically works. The important thing with a projector is to make sure it is far enough away to make what is being viewed big enough, which when a battle map is made to scale can be very hard to get the proper distance

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    Administrator Redrobes's Avatar
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    Quote Originally Posted by JoeyD473 View Post
    I've seen a projector pointed down at a table and it basically works. The important thing with a projector is to make sure it is far enough away to make what is being viewed big enough, which when a battle map is made to scale can be very hard to get the proper distance
    People scale the image to fit. With PS / Gimp etc that can be trial and error but my app has (projector compatible) real world scaling option. If your lucky enough to have a table and projector in the same place all the time then you can find the right scaling once and then its alright. So theres some options to help out in that regard. The surface is nice cos its 'projected' from underneath instead of on top. I just don't think the gesture pick up is enough to warrant the extra expense of having custom hardware for this. We can do everything but the gesture that it does with common RPG apps and a projector. Maybe the value will be in the surface software but I dont think that will be the case.

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