Hi,

Another minor update (http://www.mediafire.com/file/03zwyo...Gen012_cs3.swf).

Default mode is now building. To switch the modes you can simply click on one of the buttons belonging to the desired mode. To go back to default mode click on a background icon in the panel (if you don't want to change the actual background choose the same bitmap or color). I will later add buttons to switch.

Click on the color chip in the paint category to open a (small) color palette. The brush thickness can be set by a slider (range 1 to 38 px). Activating the palette or the slider switches to the paint mode. Painting can never start on top of a house (though you can paint "through" a house).

The rotation of the houses is now totally random.

There is now a new direction tool called road (rotate) allowing to paint streets or roads and trying to turn nearby houses with their frontside automatically to the street. The upper side of the house icons in the panel represents the frontside. This tool is a little bit tricky and sensitive to the smallest mouse movements. So it may take some time until you get used to it. The distance slider sets the distance how far that effect does reach to each side of the street (in px). Color and width of the road are the same as the settings of the normal paint brush. If you don't want to change the rotation paint the road with the brush tool. The road (rotate) tool paints on its own layer which is below the paint layer (sorry, at present you can't access the layers directly). Now annoying: if you use the special road tool and want to change the color or size, you will leave the road mode. You need to activate it again (will be corrected later)

Individual houses can be changed on the map (you must be in the building mode):
- <click> to drag
- <space><click> to delete
- <ctrl><click> and move the mouse outside of the house graphic to change the rotation. The frontside will face to the mouse. To stop rotating release the <ctrl>-key.

You can also delete individual trees (haha, try to kill a 2px tree with the mouse!):
- <space><click> to delete (in spraying mode; don't move the mouse otherwise you will spray more trees)
Trees have now randomized size

Trees and Houses have default shadows (can be turned on and off).

Sorry, somewhat inconsistent tool, call it a pre alpha of a pre alpha. Maybe its now time to really think about what such a tool should do.

Have fun