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Thread: an Old school city map with CC3

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  1. #1
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    Wow, I just noticed in the small jpeg that I have a broken poly... which is why the ocean has invaded a building! Ah, the fun of using CAD programs.

    30 hours is about average for a decent map. A full world map would take about 30 to 50, and the secondary detail maps another 50 to 100 hours. I have worlds that I have many hundreds of hours into maps, detail maps, and glossaries. I'm doing this tonight mostly because I am too lazy to work on my current project...

  2. #2
    Community Leader RPMiller's Avatar
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    Now that is a city!! Wow, and an investment in time. Very nice.
    Bill Stickers is innocent! It isn't Bill's fault that he was hanging out in the wrong place.

    Please make an effort to tag all threads. This will greatly enhance the usability of the forums.



  3. #3
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    Quote Originally Posted by RPMiller View Post
    Now that is a city!! Wow, and an investment in time. Very nice.
    Thanks,
    one of the things I love about this style of city map, is that is captures this sense of this entire world behind the walls. Imagine the scope of this city, most of the poor inhabitants would never likely see the world beyond their quarter, much less outside of the walls. An entire world of adventure lies within each district, in the streets, in the buildings, and below them.

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    Community Leader pyrandon's Avatar
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    All I can say is "wow." Now THAT's a dedicated world-builder!
    Don
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  5. #5
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    You're really gonna laugh at this: the maps are often the easy part. I have world maps that are supported by word docs up to 200 pages long! Those often take longer than the maps. I was talking to someone about this a month ago, and admitted that I had one world and supporting doc and population spreadhsheets (40 tab spreadsheet and charts) that took about 400 hours or so over the course of a year+

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    Community Leader RPMiller's Avatar
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    And the reason you aren't publishing these is...?
    Bill Stickers is innocent! It isn't Bill's fault that he was hanging out in the wrong place.

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  7. #7
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    Publish? I just don't generally think that way. Maps are like writing for me, a creative outlet. I certainly have enough material to publish... I suppose I have at least 400 finished maps, maybe more, many with some form of documentation. We'll see.

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