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Thread: Road structure and representation...

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  1. #1
    Guild Artisan Juggernaut1981's Avatar
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    Quote Originally Posted by xequar View Post
    Savage Worlds > D&D4th
    D&D4th > ALL other D&D Editions
    Unplayable rubbish > ALL other D&D Editions
    ALL other D&D editions > Paranoia XP
    Just sayin'
    xequar> I'd love to get into a long-winded debate about how 4E actually represents the true death of epic storytelling due to it's complete cotton-wool effect on the protagonist... but I feel that it is summarised best by "Epic Fail".
    "Sacrificing minions... is there any problem it cannot solve?" - Order of the Stick


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  2. #2
    Guild Novice xequar's Avatar
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    Quote Originally Posted by Juggernaut1981 View Post
    xequar> I'd love to get into a long-winded debate about how 4E actually represents the true death of epic storytelling due to it's complete cotton-wool effect on the protagonist... but I feel that it is summarised best by "Epic Fail".
    And I feel that the more time one spends rule-lawyering and dealing with a broken system, the less time a campaign can focus on story.

    Seriously, Savage Worlds is the greatest gaming system in the history of gaming, hands down. You can do anything with it, from superheroes to sci-fi to fantasy that still puts D&D4 (the only playable version of D&D IMO) to shame. And it's simple. The main rule book is only 140 pages, and it's very very hard to break the system (unlike the old D&D games).

    But, as long as you're having fun, then good enough, eh? (and no, I wasn't being sarcastic. As I reread it, I realize that could sound kinda snarky. Sorry 'bout that!)


    On topic, did we ever figure out what's going on in this world?
    Last edited by xequar; 12-08-2009 at 11:50 PM.

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