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  1. #1
    Community Leader jfrazierjr's Avatar
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    Quote Originally Posted by bengaijin View Post
    Wormspeaker: I guess that in part answers your question about Azoth, but for the sake of argument, let's say it IS a natural desert. What seems off about it? My geographic knowledge is fairly limited...

    _ben
    In most cases, a desert forms when wind (bearing moisture) encounters high mountains that disrupt the wind patterns. Rain/snow generally falls on one side of the mountains and the other side gets far less rain resulting in a dessert.
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    Quote Originally Posted by jfrazierjr View Post
    In most cases, a desert forms when wind (bearing moisture) encounters high mountains that disrupt the wind patterns. Rain/snow generally falls on one side of the mountains and the other side gets far less rain resulting in a dessert.
    I believe that, if the tropic of Arvad has the same properties as our tropics, in terms of high cold air coming from the equator usually "lands" around it, Aznoth's and the smaller desert near it are perfectly explainable.

    My biggest concern here is actually with the one along what seems to be the planet's "Equator". That is a zone where usually we have enough evaporation and the air flows up, chilling fast and raining. The wind coming from the sea in the west would most likely carry enough water to make that desert unlikely.

    But then again, it IS a fantasy map, so if you want a desert, then let the desert be

    Just for future reference, this site gives two examples of reasons for deserts forming. while there are others, these two are the most frequent.

    http://weathersavvy.com/Q-Climate_DesertsFormed.html

    jfrazierjr seems to be referring to the rain shadow effect, but I believe that wouldn't be much of a problem in the landscape you're building. Except that I'm not sure where the winds would be flowing: In a basic fashion, you'd have wind from world rotation going west, but being a coastal line, difference in temperatures during different times of day would make wind come and go from the land to the sea and the other way around.
    Last edited by alexandream; 12-07-2009 at 03:27 PM. Reason: Badly written in general... still not perfect, though.

  3. #3
    Guild Apprentice bengaijin's Avatar
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    Quote Originally Posted by alexandream View Post
    My biggest concern here is actually with the one along what seems to be the planet's "Equator". That is a zone where usually we have enough evaporation and the air flows up, chilling fast and raining. The wind coming from the sea in the west would most likely carry enough water to make that desert unlikely.

    jfrazierjr seems to be referring to the rain shadow effect, but I believe that wouldn't be much of a problem in the landscape you're building. Except that I'm not sure where the winds would be flowing: In a basic fashion, you'd have wind from world rotation going west, but being a coastal line, difference in temperatures during different times of day would make wind come and go from the land to the sea and the other way around.
    Interesting... I didn't think about world rotation as a determinant of prevailing wind direction (though I think in some vague way I did know it was a factor). I was aware of rain shadow effect and did factor that in - my concept was that the wind prevailed from the southeast, making the windward sides of the continents along the Shining Sea predominantly jungle, and the leeward sides desert. Azoth (the eastern waste) would have been much smaller naturally, but since it was grafted with a full plane of the Abyss, it has been expanding into its semi-arid neighbours.

    Actually, I suppose I could argue that the Bahranni Desert also used to be smaller, as in my mythos it is at least in part a result of the battle between Aroden, God of Destiny and Father of Humanity, and Rovagug, the God of Hunger, the Destroyer. This is centered on the Pit of Gormuz, where the two gods slew each other.

    But it might just be a result of wind currents. Could go either way

    _ben

    ps. Those who know the Pathfinder setting probably recognize the names Aroden, Rovagug, and the Pit of Gormuz, but know that my narrative diverges from the original significantly. History is getting the same mash-up treatment as geography here. I love the source material, but really feel confined by a strict canon.

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