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  1. #4
    Guild Artisan su_liam's Avatar
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    In math, what we do here are called charts. A map is a more generalized function.

    Actually, a lot of cartography is done in more than three dimensions. Say, for example: latitude, longitude, altitude(), population density, mean temperature, annual precipitation, landuse, vegetation, slope, median income. I don't know exactly what that map would be for, but I have used all of those values in a map at some point. That's ten dimensions, right there.

    My favorite method for 3-d starmapping was the one I first saw in Space Opera, x and y coordinates are shown by the position on the flat map surface with z denoted by a number superscripted to the point representing the star. This works well for discrete positions like stars, not as well for places on a continuous surface like the ground. Conversely, while I like the contour starmap idea as a novelty, I don't think it applies well. The space between stars is empty and doesn't logically have an elevation.
    Last edited by su_liam; 12-16-2009 at 01:42 PM.

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