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Thread: Torentine: "Satellite" Collage Map

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  1. #1
    Community Leader Facebook Connected Ascension's Avatar
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    It looks really good but how are you going to reconcile the rivers between your coastline and real-world imagery?
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  2. #2
    Professional Artist a2area's Avatar
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    Quote Originally Posted by Ascension View Post
    It looks really good but how are you going to reconcile the rivers between your coastline and real-world imagery?
    Good question.. actually isn't too hard.. the good old rubber stamp tool will work for the large rivers. the smaller ones are nearly invisible. Then i will lay in some of the larger rivers where they would be visible and/or create flood basins where they might be. The eastern coast is actually the southeast USA and i nearly conformed the coastline to this one (florida would have stuckout the east point of the continent) so the drainage all heads in roughly the right direction. Since i am working at double this resolution it is very forgiving when i shrink it back to size.

    As a bonus, this is turning out to be a great study in color as well as geographic/geologic scale for me because even though i've always looked at maps this forces me to consider more closely the "lay of the land" and the interrelation between geologic formations... hmm... that doesn't sound nerdy (-: There are so many random colorations in the land that are difficult to reproduce by hand without a lot of practice. Previously i was attempting to do this and was getting an ok effect but for this particular map I wanted a realistic feel. For the "physical" map i will use a more traditional atlas look but wanted to get this ironed out first.

    If Fractal Terrains did a better job at creating "realistic" terrains (no flatlands or plains without human hand intervention) and details i wouldn't feel so inclined to do this and may just be happy laying in some textures... but... it doesn't.... and i might still do this anyway (0: I am attempting to adhere to the elevations of my fractal while creating this map and have overlays outlining each elevation.. this also makes me reconsider and think about the lay of the land in that.. just because it is 4000 feet high doesn't mean it has to be mountainous.. it may be a high plain etc...

    This is still very much in its beginning stages so there are going to be funky white spots and water where there shouldn't be as i rough it all in... until i've had the chance to turn my attention to detailing individual areas.

    moutarde: I didn't make the alps map.... it is one that i sampled from.. i only included it for reference to the size of the alps.
    Last edited by a2area; 12-19-2009 at 01:50 PM.

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