Results 1 to 10 of 16

Thread: Tyalon

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Guild Artisan landorl's Avatar
    Join Date
    Aug 2007
    Location
    Brandon, FL - USA
    Posts
    552

    Default

    I agree with what others have said about the mountains.

    Also, some of your rivers behave a little odd. They aren't outright bad, but just odd. Specifically, there are two that stand out. The large river that runs through Sindrichion and Berion to the mountains, flows for a long way along the coastline. It's not impossible, but I don't see terrain features that would indicate a river valley there.

    The other one is the river in the southeast from Hammersund to Die Eiserne, and it is the same issue.

    Other than that, the map looks good. I do think that reducing the fonts a little will let the map itself show a little more.

  2. #2
    Guild Apprentice
    Join Date
    Dec 2009
    Posts
    27

    Post

    Quote Originally Posted by landorl View Post
    I agree with what others have said about the mountains.

    Also, some of your rivers behave a little odd. They aren't outright bad, but just odd. Specifically, there are two that stand out. The large river that runs through Sindrichion and Berion to the mountains, flows for a long way along the coastline. It's not impossible, but I don't see terrain features that would indicate a river valley there.

    The other one is the river in the southeast from Hammersund to Die Eiserne, and it is the same issue.

    Other than that, the map looks good. I do think that reducing the fonts a little will let the map itself show a little more.
    They look a little odd, because i draw the political map first and then i noticed that i needed something for the border^^. The variant of the continent you see there is the last of a row. But unfortunately the maps are on the harddisk drive of my old computer and i am just to lazy to tow it three levels up.^^ So i had to work with the alpha AutoREALM Version of it. And there are the rivers actually absolutely odd.^^

  3. #3
    Guild Apprentice
    Join Date
    Dec 2009
    Posts
    27

    Post

    this weekend in found time to edit the map.
    The down-scaling at the grass-pattern working worked and i draw the peak lines more accurated(actually i misunderstood for what they are good). Furthermore i disabled the texture-layer, i think the map looks so more bright.
    As everytime i am interested in your suggestions.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Tyalon Kopie.jpg 
Views:	115 
Size:	931.9 KB 
ID:	20351  

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •