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Thread: January Challange: Fort Locust

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  1. #1
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    Your math is probable right I was not sure on the scale so I will have to go back to the drawing board on the scale.

  2. #2
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    You were right on the scale and as such I am probable screwed. Mile wide rivers are kinda crazy but it is a fantasy world. I think I will try shrink the area I am working with but bah-humbug. Back to work

  3. #3
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    This is giving me a headache the small peninsula it self is roughly 10 miles square at 1500x1500 pixels that comes out to be 35' per pixel which is impossible to work with so... what to do give up? not sure

  4. #4
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    Well you could map just the peninsula and mark where the castle is or just find a similar type of map with a castle marked on it that is at respectable scale to work with so that you can put a new map of it with reasonable detail. Or shrink the borders and make the same map but mark it as a smaller bit of groam.

    This map was definitely the right idea tho.

  5. #5

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    Quote Originally Posted by Xyll View Post
    This is giving me a headache the small peninsula it self is roughly 10 miles square at 1500x1500 pixels that comes out to be 35' per pixel which is impossible to work with so... what to do give up? not sure
    You should also remember that this is a medieval type of setting. Given an average walking speed of 3 miles per hour, it'd take a normal person just over 3 hours to get from on end of the peninsula to the other. If you scaled your city down to about 2 square miles or so, they could easily get from one end to the other and still have time to do their trading and get back home before dark.

    This is likely why most common people never saw anything outside of their own town their entire lives, and lends credence that adventurers truly are something to behold.

    Well, there's my two cents. Keep the change.


    -IG

  6. #6
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    Thanks for the advice . I am trying to rescale down to something reasonable now to work with. Think i have an idea working on it now.

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