So why do so many people insist on putting them inside their buildings?
I think it has to do with familiarity. That is how modern people think of floorplans. Really a similar thing can be said about hallways. In most buildings there were no hallways, just adjoining rooms. Where there were hallways they were primarily a way for servants to get from place to place without being seen.
Back to privies, with indoor plumbing it is easier to forget about that aspect "real life". Chamber pots just bring up all sorts of "realities" that my players usually did not want to have to deal with.
That being said, I usually leave them out of anything but castles or cultures that have indoor plumbing.
I often get a little extravagant with my windows too, medeival structures usually had very few, very small windows, for heating, defense and cost reasons.
Well theres a bit more than my 5 cents on the topic
Dean
\"Nonsense, your only saying that because no-one ever has!\"
In some recent investigations into medieval cities, I can corroborate the idea that the streets were the "going place"--or, if a chamber pot was used, the "throwing place." Accounts from the Middle Ages describe streets as often disgusting places--and let's just say that canals, motes, etc. were not "clean" either. In fact, I read one account of a French King ordering a stream dredged due to build-up of just such fecal matters!
PS: Good comment about the hallways, deanatglobe--I had not thought of that, but you are surely right!
Don
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"Keep your mind in hell, but despair not." --Saint Silouan [1866-1938]
I don't know much about the topic, either, except that the '**** collector' referred to earlier was called gong farmer in England.
And the reason that garderobe became wardrobe is because people would store clothing in the garderobe because the odor repelled moths.
I didn't take the time to read it yet, but Google turned up an article might be of interest:
http://www.sewerhistory.org/articles...1/article1.pdf
"Sewerage in Ancient and Mediaeval Times"
Bryan Ray, visual effects artist
http://www.bryanray.name
I definitely think I would rather not see any loos in anymore buildings from that time period and up through the invention of indoor plumbing. It isn't that we even bother roleplaying the needs for that particular function, but when such a room is in a map it calls attention to it and it tends to somehow creep into the plot.
LOL - I was just thinking of how many fantasy inn maps I've seen with indoor privies, and how many space ship deck plans I've seen without.
The chamber pot was the closest thing to indoor bathrooms they had, be it a medieval city or frontier town. Some nights it was just to cold to make the hike out to the outhouse. And pity the late night reveler who just happened to be passing under the window of someone in the process of emptying the chamber pot!
You will notice that in almost every one of my more recent city/town maps, I have almost all city blocks designed with 'central' courtyards. The function of the courtyard was to locate privies/loos that would serve the surrounding buildings.
Also, I have seen a great many fantasy floor plans with indoor latrines, and some of these maps were even in published materials. Always....bizzarre, and I can only imagin the smell.
Daniel the Neon Knight: Campaign Cartographer User
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