The first step in most of my maps is Filter - Render - Clouds Once I have that hard work done I take a break and chill out for a while then the rest sort of falls into place Pretty much as Loco said, though: landmasses, mountains, rivers, forests, deserts, plains, swamps, miscellaneous geology like volcanoes and canyons, place borders, place towns, place roads, name everything, then finish graphics like compass, title, scale, etc, and wrap it all up with any artistic treatments like grunge, folds, burns, or artistic style...like making it look painted or inked or whatnot.