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Thread: an attempt at a city

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  1. #11
    Guild Member Najmir's Avatar
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    Jan 2010
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    Sydney, Australia
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    Lone,

    I had planned to work on some high density techniques/ I saw your post and thought I might have a look at the issue you have as a wip into my own technique. It is 1 am so I only gave it half an hour.

    The below post shows an alternative to Tal's technique. This one uses animated brushes with random sizing to build up the buildnig lines. Then some texturing, bumping, and shadow to give the city area with flat topped desert(?) style roof tops. This technique still has some issues but i dont know if it is any closer to what you are looking for?

    Click image for larger version. 

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    I hope you dont mind that I used your map to show a comparison? If so, let me know and I will kill it.

    The random brush size is a little too random. If i get time tomorrow I will build a brush with a smaller range of random building sizes and try that out.

    Anyways let me know if you are interested.

    Naj
    Last edited by Najmir; 02-18-2010 at 09:37 AM.

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