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Thread: February 2010 Entry: Rotating Madness

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  1. #1
    Professional Artist Djekspek's Avatar
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    hi all, I added some more stuff (good idea Mearrin on the rooms making them a little more man-made and thanks Jugg & Coyote for the tips making the compass useless) and think am nearly done.... maybe i'll remove the items (crates, etc.) as i'm not sure this is all very printable... as for making a real rotating version, i could do that in flash something but i'm afraid i'd have to brush up too much on my flash/programming skills ... cheers!

    ### Latest WIP ###
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  2. #2
    Community Leader mearrin69's Avatar
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    Pro! Very nice work.
    M

  3. #3

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    That is just too cool for words Djekpek. What a novel and exciting concept for a dungeon! Kudos for creativity. Oh, and have some rep as well.


    Cheers,

    -Arsheesh

  4. #4
    Community Leader Facebook Connected torstan's Avatar
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    Looks great! I guess you've spotted this and taken it into account - the relative movement of 45 degrees per slice mean that some passageways will never line up with others. So you can't get from 12 to 14. You need to go to 13 first. That's very neat. Of course you could drop these into maptool as separate layers on the map and rotate them very easily. That would look very cool indeed.

    I'd suggest that you don't split the text over the top of the map. The last couple of sentences are really hard to read.

    Otherwise, this looks great. Good work.

  5. #5
    Community Leader jfrazierjr's Avatar
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    Quote Originally Posted by torstan View Post
    Looks great! I guess you've spotted this and taken it into account - the relative movement of 45 degrees per slice mean that some passageways will never line up with others. So you can't get from 12 to 14. You need to go to 13 first. That's very neat. Of course you could drop these into maptool as separate layers on the map and rotate them very easily. That would look very cool indeed.
    I was thinking of doing the exact same thing Torstan. Really screw with my players heads... I assume that with a bit of macro magic, I could probably automate the movement also down to a single button click.
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
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    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

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